Museo Maya de América

Client: Fundación Museo Maya de América      Architecture: Harry Gugger Studio + over, under            Film + Interactive: Neutral      Music and Sound Design: ShakeUp

Neutral release a new milestone in architecture representation: the Museo Maya suite of apps. The museum is designed by Harry Gugger Studio in conjunction with over,under. Spearheading development of the interactive architecture genre, Neutral expand on their convergent app platform with the launch of a full virtual reality solution.

At the forefront of 3D developments, Neutral take the genre into virtual perception realms, creating the first fully convergent suite of apps to support the Oculus Rift VR technology.

Optimised to run on desktop and mobile platforms, the solution is a digital museum guide and research tool. The apps allow users to not only experience the architecture of the museum, but also explore the pre-eminent collection of Mayan artefacts in 3D, with options to view in-depth catalogue information and 3D print.

The new Museo Maya de América is among the most ambitious cultural projects under development in Central America. Designed by Harry Gugger Studio in collaboration with over,under, it is planned to house one of the world’s most significant collections of objects, artefacts, artworks, textiles and knowledge relating to the history and culture of the Mayan Civilisation.

Located on the northern edge of L’Aurora Park in Guatemala City, the new museum building will form the culmination of a cultural axis that includes the Guatemalan Museum of Contemporary Art and the Children’s Museum. This dense cluster of cultural institutions, in tandem with the large open spaces of the adjacent park will become a focal point for tourists and residents alike.